Space Engineers Feedback

Render - Feature suggestions
Let us know about your SE render ideas -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
270
Votes
Considered
Female character.
I would like a female character without a beard as a vanilla option. 01/08/0017 18:47


131
Votes
Considered
Decorative Blocks
This would only require attention of the art team, using existing code. The game currently has virtually no decorative blocks (e.g. simple tables/chairs) and this makes it difficult for aesthetic buil... 08/08/0017 15:51


54
Votes
Considered
Occlusion Culling
Occlusion culling would be nice. Give users, like myself, on low-end systems that extra FPS boost. 01/08/0017 17:32


51
Votes
Planned
Realistic light falloff
The current system for lights where the user can change the radius, intensity, and falloff independently is quite unrealistic, never mind the formula used for falloff is nothing at all like real life.... 03/09/0017 22:58


40
Votes
Considered
Allow individual armor block face color + _reduce_ memory pressure
Right now the color of a block is stored in a Vector4 for each and every block. That is 16 bytes per block. I suggest moving the block colors to a 256-color palette per grid (or per ship, whatever is... 02/08/0017 16:40


40
Votes
Planned
Better explosion
i think u should make explosions have better quality so they would not be just a red pixel ball, maybe some particles flying away and leaving a smoke line behind, and etc hope u listen me and keep d... 26/08/0017 10:40


23
Votes
Considered
Indoors clothes interchangeable with the now omnipresent space suit
At present our character is wearing his space suit all the time. Only difference is a visor on the helmet being open or closed. That is awkward. Real astronauts will wear their space suits only when... 20/08/0017 12:18


13
Votes
Considered
render to texture => make all those screens on the blocks usefull
LCD screens are powerful tools, and used by many mods, yet why should 2.5*5 meter flatscreens be limited to displaying text? Imagine you could display ANYTHING, from camera feeds to radar scan results... 01/09/0017 22:33


13
Votes
Considered
All in with skins by creating skin matching textured armor blocks
I'd say go all in with the skin idea. Let me decorate my blocks with skin matching textures. Start with just armor blocks to cut down on the work of having to make textures look good on complex... 18/08/0017 16:16


8
Votes
Considered
Reinstate the flare for interior lights with _high_ intensity (for navigation light purposes)
The only thing I use the old interior lights for now, is navigation lights. You know, the blinking green, red, white and yellow lights. While I _love_ the fact that the flare was removed when the ligh... 02/08/0017 16:59