Space Engineers Feedback

Multiplayer - Issues
Are you enjoying the Space Engineers multiplayer? -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
100
Votes
Completed
Dedicated server multithreading
Add (or improve if it's already there) multithreaded processing for dedicated servers. I have a dual, quad core xeon server with a total of 8 cores providing 16 logical CPU's. It's very saddening... 18/08/0017 03:51


3
Votes
Considered
Connectivity Problems causing Pause on join
When people are joining my server, if their ping is too high, instead of just letting them play with a bad ping (like it should, no need to lock them out of the server completely. it may be a bad expe... 21/07/0018 16:42


0
Votes
Considered
Buggy passenger seat
when you put a passenger seat backwards on a buggy the controls go inverted when a player sit in it 15/09/0017 18:32


41
Votes
Completed
Ownership inheritance - Wheels, Rotor Heads and Piston Heads
At this time, all wheels on suspensions, rotor heads and piston heads show up in the Space Master entity lists as unowned, and a default Large Grid #### or Small Grid #### designation. This makes it... 17/08/0017 22:25


0
Votes
Considered
Bug for New Small Ships (acts like it is connected to a grid when it is not)
Issue happens on most dedicated servers I play on. It happens with newly built ships (normally after a server reboot). It's like the server doesn't recognize that ship completely yet. When you connect... 27/09/0017 06:39


0
Votes
Completed
Wheels fall off
When I play space engineers with my friend we have this bug. we just built a little buggy and when he gets in it the wheels stay in place and he drives off. When I get in it however its just fine. (gu... 20/10/0017 23:30


0
Votes
Completed
Wheels fall off 2.0
i dont know what i was saying last time so let me try again to make things clear. When I play multiplayer and I get into any wheeled vehicle its just fine when any of my friends get into the same vehi... 08/12/0017 19:20


0
Votes
Completed
Create test server for releases
Create a test server where experimental releases can be made until the release us stable enough to release on a stable release platform. So instead of weekly updates make experimental releases where t... 06/03/0018 08:33


2
Votes
Considered
Cockpits-Toolsbars not retaining link to blocks when built from a blueprint.
The current scheme for linking toolbars to actions still isn't effective. Cockpits, Flight Seats, Button Panels, Sensors, Timers, Airvents all use toolbars. Setting up and programming toolbars wi... 01/01/0018 00:28


4
Votes
Completed
After hyperjump, world rubber-bands horribly.
the farther you jump the worse it gets. you never come out where you want. and when you exit the seat you MIGHT be somewhere near your ship, or maybe hundreds of Km away from it... 27/08/0017 00:53