Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
Player Activity Logging
As far as I'm aware, there's currently no such thing as player activity logging in multiplayer. If somebody wanders into my base, hacks my cargo container, takes my ingots, and transfers ownership ba...
Spotlight Not Remembering Radius
Unsure whether to put this in multiplayer or render (but seeing as it saves on local games). Whenever I adjust the radius of a spotlight on a DS and reload, it doesn't matter how long after I've chang...
"Share with allies" option for ownership.
This way you can make ships and space stations for alliances. You can set a medbay for your allies to spawn in them, but you and your faction to still be able to spawn in them too.
filter by ship in control panel
example : a base with ship docked on . in control panel of base all bloc are mixed (base and ship )
filter are practical i thinq . sorry to my english
I put this one into multiplayer because where the hell else are you gonna use weapons now and days (and don't say on wolves we both know you shut those pesky bastards off before you even load up the u...
A static cordinate based area with an owner who can give u acces for actions or denie them if the server's settings allows them.
(damaging blocks/voxel, grinding, jetpack,harming each other,place blo...
Server side Region Blocking
Add server side region blocking to stop unwanted guest on your dedicated server. These settings would use an IP lookup to determine the connection country of origin and prevent those regions not flagg...
Command & Control Block
In PvP we need some kind of block that will put limits on how large a ship we can build. This block need to limit the number of thruster, turrets, reactor, fixed weapons, gyroscopes, jump drives etc.....
Improving respawn on servers
When you quit the server and you enter again, you lost every item in your inventory, imagine when a server gets restarted, everybody lost their tools and materials, so there should be a method to keep...