Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
More people in multiplayer
You guys have released 3 major updates since the last time I played. 2 of them were specifically focused on performance. Yet still no servers are even offering more than 20 connections and playing o...
Greeting to Keen Software House and Space Engineers community!
Our clan "Andromeda" came up with idea about "global faction". Let's say it could be attached to players steam-id, so connecting to any...
Ships log out along with the player
Have all mobile grids a player owns log out along with them, and then be placed back in the game if they come back, the same way that jumpdrives place ships at a destination. This makes cleanup of the...
Medical Room Spawning Option
I've asked this a few times, but would it be possible to add an option to the Medical Room control panel to allow / disallow re-spawning? There's nothing worse, especially on a multiplayer server, to...
Locating Causes of Performance Warnings
The Shift-F1 menu is nice for helping to determine possible issues with simspeed on multiplayer. However, it is very generic. Would be nice if there was a way to identify the actual grids and/blocks...
Hey KSH! I think it would be awesome if there were a slider on the antenna block that allowed a sort of "frequency" setting. Say maybe up to 999.9mHz. If any other antennas in the set range were set...
Jump drive jammer
A jammer would make large ship in counters better as if you don't want to fight anymore than jump out. Like it would have a range and would require lots of power to balance the fact that it traps a sh...