Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
improve/Overhaul Communications options for multiplayer
Global chat is always an option but there are those who would like to approach their survival in more of a roleplayed manner, only being able to communicate within certain ranges if using suit broadca...
Improve DNS and IPv6 handling
It seems the game isn't yet ready for IPv6 at all. Since IPv6 is becomming more important and I don't even have an IPv4 address anymore, the network parts of the game should support and prefer it over...
Greeting to Keen Software House and Space Engineers community!
Our clan "Andromeda" came up with idea about "global faction". Let's say it could be attached to players steam-id, so connecting to any...
Fully customizable characters
Please add fully customizable characters. For example tall, short, fat, thin, hair types, Alien, Human, Robot, Cyborg, green skin, blue skin. Also full face editing. If you add face editing we would...
filter by ship in control panel
example : a base with ship docked on . in control panel of base all bloc are mixed (base and ship )
filter are practical i thinq . sorry to my english
Factions: Dictatorship / Democracy
When creating Factions, allow players to choose between Dictatorship or Democracy.
- The Faction Leardership is passed from one to another. The actual Leader chooses the New Leader...
Faction selection at respawn menu
One of the prime problems with playing together with friends in a new world is the current way allies want to group up together at the start of a game or entry into a server.
Currently, one person...
Expansion of "permanent death" for MP server longevity
In its current state, "permanent death" on a multiplayer server creates a new player ID entry any time a player selects a new respawn ship. Blocks owned by the players "dead" (old/...