Space Engineers Feedback

Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
0
Votes
Considered
"Share with allies" option for ownership.
This way you can make ships and space stations for alliances. You can set a medbay for your allies to spawn in them, but you and your faction to still be able to spawn in them too. 10/01/0018 05:35


1
Votes
Considered
More share options
Pretty simple, in the terminal for blocks there's a window allowing you to choose between share with a faction, share with all and no share. It would be helpful to add a “share with alliances” opt... 15/09/0017 15:20


0
Votes
Considered
filter by ship in control panel
example : a base with ship docked on . in control panel of base all bloc are mixed (base and ship ) filter are practical i thinq . sorry to my english 26/09/0017 21:33


0
Votes
Considered
Weapon Arsenel
I put this one into multiplayer because where the hell else are you gonna use weapons now and days (and don't say on wolves we both know you shut those pesky bastards off before you even load up the u... 26/10/0017 18:34


17
Votes
Considered
Player death in creative.
Option to allow player death in creative mode. Player can be killed by weapons and physical damage, but not lack of oxygen or energy. It would be so satisfying to see trolls shot to death by my defens... 18/08/0017 02:01


5
Votes
Considered
Blueprint Ownership, no copying without consent. Nor alteration.
In creative; if a grid is wholly owned by a player and shared with no one, it should not be able to be blueprinted, copied, deleted added to or subtracted from by anyone but the owner or administrator... 18/08/0017 02:06


6
Votes
Considered
Antenna Frequencies
Hey KSH! I think it would be awesome if there were a slider on the antenna block that allowed a sort of "frequency" setting. Say maybe up to 999.9mHz. If any other antennas in the set range were set... 15/09/0017 18:11


12
Votes
Considered
Distributed Dedicated Server
This would require extreme amounts of work and research to complete. Add distributed computing functionality to the Space Engineers dedicated server software, so you can hook up multiple servers to... 18/08/0017 04:00


61
Votes
Considered
Server jump nodes (aka zone points)
A fixed set of coordinates in each world that if the jumpdrive is activated there will transfer the ship and it's contents to the associated server. That way infinite worlds won't be needed and each w... 18/08/0017 05:23


3
Votes
Considered
Quick PvP Battle Mode
Battle Mode/Skirmish Mode/Quick Combat Mode What ever you want to call it. It should be an option for a DS to do a quick pvp game. It starts in a lobby where they choose a ship from their BP list and... 15/09/0017 19:23