Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
A optional extractor for abstract the mining process being cpu friendly because it do not remove voxels. Totally server-side configurable.
- Slower than drilling.
- Lag friendly.
- Frame rate frien...
Dedicated Server auto-udater/update downloader
There are a lot of requests on here about the addition of a server manager or additional features to the actual dedicated server software. I'm all for those, but none of them address the most time con...
Radar that finds enemy ships.
My suggestion would be to implement a radar system to find players. Space is vast and currently it is very difficult to find anybody to raid. My suggestion would be a 50 km radar that detects ships at...
Concealment in Vanilla
This is an obvious choice to add to vanilla because it is simply invaluable to server admin's such as myself.
Concealment currently in torch provides 2x performance of vanilla server.
Expansion of "permanent death" for MP server longevity
In its current state, "permanent death" on a multiplayer server creates a new player ID entry any time a player selects a new respawn ship. Blocks owned by the players "dead" (old/...
Multiplayer gamemode: Mothership
Since Keen has announced that there next major Update is focused on Multiplayer and the trailor for Update 1.186* was showing a large Battle between two factions I think it would be nice to have a mul...
Antenna Broadcasting only option for servers
I would like to see an option to disable the chat or make the chat run over antennas and relays for servers. Broadcasts are pretty much useless given the fact that there is an unlimited range chat.