Space Engineers Feedback

Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
3
Votes
Declined
Improve DNS and IPv6 handling
It seems the game isn't yet ready for IPv6 at all. Since IPv6 is becomming more important and I don't even have an IPv4 address anymore, the network parts of the game should support and prefer it over... 19/04/0018 23:22


32
Votes
Declined
Ping from players in F3 players list
There is an issue with players with poor connection that causes low sim speed. Can the ping be added to know who cause it in players list? 26/09/0017 00:38


76
Votes
Declined
Linux Dedicated Server
It has already been widely debated, but it would be really wonderful if this idea could actually come true! I do not want to start a discussion of the principle from the beginning! Ahoi, captain... 14/09/0017 20:32


71
Votes
Started
Faction selection at respawn menu
One of the prime problems with playing together with friends in a new world is the current way allies want to group up together at the start of a game or entry into a server. Currently, one person... 26/08/0017 03:01


0
Votes
Considered
improve/Overhaul Communications options for multiplayer
Global chat is always an option but there are those who would like to approach their survival in more of a roleplayed manner, only being able to communicate within certain ranges if using suit broadca... 08/10/0017 10:40


3
Votes
Considered
Projection visibility slider
Idea is to add projectors a slider that tunes the blocks power usage and it's projections visibility. So that very high power input would result in projection that practically looks the same as build... 19/09/0017 01:32


4
Votes
Considered
Like Normal Book
Write (inside the item) set ther like gps or some txt and you can take it like normal item and after that open and read. Idea for custom scenarios or some 14/09/0017 21:47


0
Votes
Considered
Semi-Hardcore Mode - Singleplayer & Multiplayer
Currently survival can be improved by adding Semi-hardcore mode (current hardcore mode doesn’t work well as the game has issues with stability and it is ‘too easy’ to die accidentally). Prop... 19/09/0017 05:38


7
Votes
Considered
Ships log out along with the player
Have all mobile grids a player owns log out along with them, and then be placed back in the game if they come back, the same way that jumpdrives place ships at a destination. This makes cleanup of the... 19/09/0017 12:07


13
Votes
Considered
how about a big update only on fixing multiplayer issues
keen, you guys should stop adding things and finally fix multiplayer once and for all, every update that fixes multiplayer always gets reverted in another one so here's the idea, the next huge upda... 15/03/0018 02:48