Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
improve/Overhaul Communications options for multiplayer
Global chat is always an option but there are those who would like to approach their survival in more of a roleplayed manner, only being able to communicate within certain ranges if using suit broadca...
Projection visibility slider
Idea is to add projectors a slider that tunes the blocks power usage and it's projections visibility. So that very high power input would result in projection that practically looks the same as build...
Like Normal Book
Write (inside the item) set ther like gps or some txt and you can take it like normal item and after that open and read.
Idea for custom scenarios or some
Semi-Hardcore Mode - Singleplayer & Multiplayer
Currently survival can be improved by adding Semi-hardcore mode (current hardcore mode doesn’t work well as the game has issues with stability and it is ‘too easy’ to die accidentally).
Ships log out along with the player
Have all mobile grids a player owns log out along with them, and then be placed back in the game if they come back, the same way that jumpdrives place ships at a destination. This makes cleanup of the...
A optional extractor for abstract the mining process being cpu friendly because it do not remove voxels. Totally server-side configurable.
- Slower than drilling.
- Lag friendly.
- Frame rate frien...
Dedicated Server auto-udater/update downloader
There are a lot of requests on here about the addition of a server manager or additional features to the actual dedicated server software. I'm all for those, but none of them address the most time con...
Radar that finds enemy ships.
My suggestion would be to implement a radar system to find players. Space is vast and currently it is very difficult to find anybody to raid. My suggestion would be a 50 km radar that detects ships at...