Space Engineers Feedback

Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
4
Votes
Considered
Ability to enable/disable certain feature for MP performance!
Ability to enable/disable more features such as: 1. "Construction dust" or puffs of air when building/grinding blocks causing massive grid checks lagging servers (even when air tightness is off -ca... 03/10/0017 12:58


1
Votes
Considered
territory control
to make multyplayer survival more enjoyable and to have a reason to attack people things will go liek this. territory control will make players have to fight over resources and areas. will also make... 06/10/0017 21:36
rum


0
Votes
Considered
improve/Overhaul Communications options for multiplayer
Global chat is always an option but there are those who would like to approach their survival in more of a roleplayed manner, only being able to communicate within certain ranges if using suit broadca... 08/10/0017 10:40


0
Votes
Considered
Resource generator
A optional extractor for abstract the mining process being cpu friendly because it do not remove voxels. Totally server-side configurable. - Slower than drilling. - Lag friendly. - Frame rate frien... 12/10/0017 18:41


0
Votes
Considered
Server setting details (as shown in server browser) available after connection.
The new server browser is very good, especially the visibility of detailed settings, but it would be very nice if there was a way to view that detailed information after the connection is established,... 15/10/0017 22:01


2
Votes
Considered
multiplayer campaign
i really enjoyed the new campaign when it came out but i would love it even more if i could do it with friends. 20/10/0017 23:34


0
Votes
Considered
Player Activity Logging
As far as I'm aware, there's currently no such thing as player activity logging in multiplayer. If somebody wanders into my base, hacks my cargo container, takes my ingots, and transfers ownership ba... 23/10/0017 18:35


0
Votes
Considered
Spotlight Not Remembering Radius
Unsure whether to put this in multiplayer or render (but seeing as it saves on local games). Whenever I adjust the radius of a spotlight on a DS and reload, it doesn't matter how long after I've chang... 23/10/0017 23:08


0
Votes
Considered
Weapon Arsenel
I put this one into multiplayer because where the hell else are you gonna use weapons now and days (and don't say on wolves we both know you shut those pesky bastards off before you even load up the u... 26/10/0017 18:34


1
Votes
Considered
pointing finger animation
pointing finger animation for multiplayer to show other players where my cross pointing (id i click it point) 09/11/0017 18:50