Space Engineers Feedback

Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
12
Votes
Considered
Distributed Dedicated Server
This would require extreme amounts of work and research to complete. Add distributed computing functionality to the Space Engineers dedicated server software, so you can hook up multiple servers to... 18/08/0017 04:00


5
Votes
Considered
Merge Tabletop game's rules into SE and Change the game
Hello, I am tom. In this post, I want to discuss how to merge tabletop game's rules into SE and change the game.(in single player and multiple player) If you hear or play tabletop before, such as D... 03/09/0017 09:36


18
Votes
Considered
Provide more features and mechanics that allow for Crewmember Roles
I want to see a PULSAR or Artemis: Ship Bridge Simulator situation commonplace in Space Engineers gameplay. I think this should be good for PvP, Exploration, Roleplay, anything you can think of. Some... 21/09/0017 08:20


17
Votes
Considered
Factions: Dictatorship / Democracy
When creating Factions, allow players to choose between Dictatorship or Democracy. DICTATORSHIP: - The Faction Leardership is passed from one to another. The actual Leader chooses the New Leader... 22/08/0017 16:18


5
Votes
Considered
Blueprint Ownership, no copying without consent. Nor alteration.
In creative; if a grid is wholly owned by a player and shared with no one, it should not be able to be blueprinted, copied, deleted added to or subtracted from by anyone but the owner or administrator... 18/08/0017 02:06


6
Votes
Considered
Antenna Frequencies
Hey KSH! I think it would be awesome if there were a slider on the antenna block that allowed a sort of "frequency" setting. Say maybe up to 999.9mHz. If any other antennas in the set range were set... 15/09/0017 18:11


7
Votes
Considered
Medical Room Spawning Option
I've asked this a few times, but would it be possible to add an option to the Medical Room control panel to allow / disallow re-spawning? There's nothing worse, especially on a multiplayer server, to... 03/09/0017 13:40


9
Votes
Considered
Add option to disable "Convert to Ship"
Adding this option would help reduce griefing of community stations. 09/09/0017 07:04


0
Votes
Considered
improve/Overhaul Communications options for multiplayer
Global chat is always an option but there are those who would like to approach their survival in more of a roleplayed manner, only being able to communicate within certain ranges if using suit broadca... 08/10/0017 10:40


15
Votes
Considered
Expansion of "permanent death" for MP server longevity
CURRENT BEHAVIOR: In its current state, "permanent death" on a multiplayer server creates a new player ID entry any time a player selects a new respawn ship. Blocks owned by the players "dead" (old/... 24/05/0018 03:01