Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
Purpose for beacons
Just a thought as to give beacons a little more meaning that just a name display.
Beacons while active project a zone that is "owned" by said player/faction. Only faction members can build there...
It would be nice if we somehow had the option to "capture" territory for ourselves and restrict some actions (such as building or mining) within the territory. This could be done a number of ways such...
Server jump nodes (aka zone points)
A fixed set of coordinates in each world that if the jumpdrive is activated there will transfer the ship and it's contents to the associated server. That way infinite worlds won't be needed and each w...
Ping from players in F3 players list
There is an issue with players with poor connection that causes low sim speed.
Can the ping be added to know who cause it in players list?
Linux Dedicated Server
It has already been widely debated, but it would be really wonderful if this idea could actually come true!
I do not want to start a discussion of the principle from the beginning!
Ships log out along with the player
Have all mobile grids a player owns log out along with them, and then be placed back in the game if they come back, the same way that jumpdrives place ships at a destination. This makes cleanup of the...
Concealment in Vanilla
This is an obvious choice to add to vanilla because it is simply invaluable to server admin's such as myself.
Concealment currently in torch provides 2x performance of vanilla server.
I know theres a lot of player out there who would agree and disagree with me.
But I thank have a love camera feed to an LCD screen would make for some cool and make for some amazing ship/station bu...
Shooting while you're sitting
Well its simple, just its idea about being able to shoot while you're sitting
also be able to drop things or put bloks