Space Engineers Feedback

Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
18
Votes
Considered
Provide more features and mechanics that allow for Crewmember Roles
I want to see a PULSAR or Artemis: Ship Bridge Simulator situation commonplace in Space Engineers gameplay. I think this should be good for PvP, Exploration, Roleplay, anything you can think of. Some... 21/09/0017 08:20


0
Votes
Considered
improve/Overhaul Communications options for multiplayer
Global chat is always an option but there are those who would like to approach their survival in more of a roleplayed manner, only being able to communicate within certain ranges if using suit broadca... 08/10/0017 10:40


6
Votes
Completed
Grids should be protected from being painted
Like in Xocliw's performance and stress tests people have a habit of painting entire grid which causes major lag. Only allow the owner of the grid to paint it and allow the owner to give permission to... 18/08/0017 23:35


0
Votes
Considered
Spotlight Not Remembering Radius
Unsure whether to put this in multiplayer or render (but seeing as it saves on local games). Whenever I adjust the radius of a spotlight on a DS and reload, it doesn't matter how long after I've chang... 23/10/0017 23:08


7
Votes
Considered
Ships log out along with the player
Have all mobile grids a player owns log out along with them, and then be placed back in the game if they come back, the same way that jumpdrives place ships at a destination. This makes cleanup of the... 19/09/0017 12:07