Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
Distributed Dedicated Server
This would require extreme amounts of work and research to complete.
Add distributed computing functionality to the Space Engineers dedicated server software, so you can hook up multiple servers to...
Locating Causes of Performance Warnings
The Shift-F1 menu is nice for helping to determine possible issues with simspeed on multiplayer. However, it is very generic. Would be nice if there was a way to identify the actual grids and/blocks...
Jump mass wrong calculation
i have build a large ship with mass of ~6,259,121 kg but when i jump it show me ~22,545,116kg ?? why this mass ? and it can jump only at ~600km.
"Share with allies" option for ownership.
This way you can make ships and space stations for alliances. You can set a medbay for your allies to spawn in them, but you and your faction to still be able to spawn in them too.
Command & Control Block
In PvP we need some kind of block that will put limits on how large a ship we can build. This block need to limit the number of thruster, turrets, reactor, fixed weapons, gyroscopes, jump drives etc.....
Server side Region Blocking
Add server side region blocking to stop unwanted guest on your dedicated server. These settings would use an IP lookup to determine the connection country of origin and prevent those regions not flagg...
Lockable doors and cargo containers
Add lockable doors and cargo containers for only owner access. This will help keep your friends honest when sharing a base.
Fully customizable characters
Please add fully customizable characters. For example tall, short, fat, thin, hair types, Alien, Human, Robot, Cyborg, green skin, blue skin. Also full face editing. If you add face editing we would...
Instead of dragging emotes to the hotbar, have a radial menu or something to use them easily like so: https://i.stack.imgur.com/EmmlZ.jpg
More people in multiplayer
You guys have released 3 major updates since the last time I played. 2 of them were specifically focused on performance. Yet still no servers are even offering more than 20 connections and playing o...