Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
Purpose for beacons
Just a thought as to give beacons a little more meaning that just a name display.
Beacons while active project a zone that is "owned" by said player/faction. Only faction members can build there...
Expansion of "permanent death" for MP server longevity
In its current state, "permanent death" on a multiplayer server creates a new player ID entry any time a player selects a new respawn ship. Blocks owned by the players "dead" (old/...
In the forums there has been some suggestions about this, but i noticed it wasn't suggested in this medium where it should.
As you might now hosting a server takes a lot of time and effort...
Like Normal Book
Write (inside the item) set ther like gps or some txt and you can take it like normal item and after that open and read.
Idea for custom scenarios or some
Projection visibility slider
Idea is to add projectors a slider that tunes the blocks power usage and it's projections visibility. So that very high power input would result in projection that practically looks the same as build...
It would be nice if we somehow had the option to "capture" territory for ourselves and restrict some actions (such as building or mining) within the territory. This could be done a number of ways such...
i really enjoyed the new campaign when it came out but i would love it even more if i could do it with friends.
A optional extractor for abstract the mining process being cpu friendly because it do not remove voxels. Totally server-side configurable.
- Slower than drilling.
- Lag friendly.
- Frame rate frien...