Multiplayer - Feature suggestions
Are you enjoying the Space Engineers multiplayer? -
In the forums there has been some suggestions about this, but i noticed it wasn't suggested in this medium where it should.
As you might now hosting a server takes a lot of time and effort...
Expansion of "permanent death" for MP server longevity
In its current state, "permanent death" on a multiplayer server creates a new player ID entry any time a player selects a new respawn ship. Blocks owned by the players "dead" (old/...
Purpose for beacons
Just a thought as to give beacons a little more meaning that just a name display.
Beacons while active project a zone that is "owned" by said player/faction. Only faction members can build there...
Shooting while you're sitting
Well its simple, just its idea about being able to shoot while you're sitting
also be able to drop things or put bloks
Retain inventory on server crash (not logoff)
I can understand the preference for using cryopods instead of retaining inventory on log off. However, server crashes are not controllable by the player, so it is unreasonable to expect players to go...
Radar that finds enemy ships.
My suggestion would be to implement a radar system to find players. Space is vast and currently it is very difficult to find anybody to raid. My suggestion would be a 50 km radar that detects ships at...