General gameplay - Issues
General issues with the game. Let us know what is causing the most troubles for you -
Grinding Projector Crash
At least in version 1.184.006, I have a small ship projector sitting on a large ship advanced rotor (with a small ship head). The advanced rotor is part of a small station with basic items, such as a...
Don't indent code
When I copy paste code in the programmable block it gets automatically indented with (if I counted right) 8 spaces. And since spaces are included in character count, this can result a "script too lon...
Components and Gravity
When a ship has been destroyed and parts of it are falling to the planet, the components seem to go faster than the ship, whereas the components should fall at the same speed.
Rotors rotating past their set limit as of 1.185.2
Rotors are rotating about past their set limit. Please hotfix this ASAP rather than leaving it for 3 weeks like the 4.5cm bug. Anything requiring fine movement of rotors is completely inoperable right...
Set small piston default value 0
Not sure if its a bug, but in local game i have small pistons def. value -0.5, its horrible uncomfortable when need to stop the piston by RBM click
Ore detector isn't working properly when transmittin signal using antennas. The signal is appering and disappearing every second. The problem is in most cases when player is out of ship
Walking over Block borders with mag-boots
Whenever you walk slowly with Mag-Boots on, occasionally, the player will spazz out a bit as you cross a border between blocks. Even on a flat plane of armor blocks, the player sometimes spazzes out o...
Mag-Boot "Slipping" while welding
When you are welding a platform of armor blocks in 0G, if you weld the block you are standing on, you can sometimes "Slip" off of it (Mag-boots disable) and float across the platform of blocks without...