General gameplay - Issues
General issues with the game. Let us know what is causing the most troubles for you -
Give coders extra lines to code
Not sure if I should add it to feature or issue, it is just sad when amazing moders stop developing their scripts because they run out of space. For those that don't know there are actual scripts for...
The frequency with which events are happening in SE is making it dificult to spend any time doing anything other than recovering from a previous event and/or preparing for the next.
For example, st...
Terminal slow reaction
After spending some time in termial menu (changing custom names, creating groups, programmable block) interface start to react very slow. Game skips inputs from keybord - single keys and combinations,...
Change small grid passenger seat from 3x3x3 to 2x3x3
There's no point in passenger seat taking 3x3x3 small block space when the last row of blocks is just wasted space (barely touching engineers feets). Changing it to take only 2x3x3 blocks worth of spa...
Major issue with Inventory API and small conveyors
Using IngameAPI's IMyInventory.TransferTo() and .TransferFrom(), you can transfer "large" items (missiles, steel plates, large steel tubes) between small ship containers which are connected only by sm...
Ion Thruster Buff
Ion thrusters feel very weak and you usually have to have a wall of thrusters to get some decent acceleration and stopping force. I highly recommend buffing the ion thrusters to make ships a lot more...
Meteor Snipe fix
Well... the way meteors are generates are kinda very unrealistic. The always try to hit you base most valuable parts...
In my way of thinking, meteors should be scattered across a wide planetary...
Late Q1 / Early Q2 State of the Game 2018
We the players request a State of the game by Late/End Q1 or Early Q2. KSH has teased us many times with things such as wind turbines, new engines, a basic assembler, etc. But other than some teaser f...