General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
passive (ish) hydrogen collection
we never run short on oxygen, right? but currently you have to destroy entire lakes of ice to fill the hydrogen tanks of anydecently large ship, but i propose you add a semi-realistic way to gather hy...
Properly already pointed out before although I couldn't find the request.
But the ability to name your tool bar.
Right now you can select different toolbars with a number key + control. But by o...
Enhanced Control Station Functionality
In the same manner that you can jump straight into a camera with a remote control block, allow a control station to load straight into different functional blocks like remote control blocks, turrets,...
Vented windows with actual glass in them
Vented windows are great for decorating your ship, but it requires a lot of space to do so, I suggest having glass versions to make compact ships look great and keep them airtight!
Options - Force camera mode
Especially in multiplayer, thrid person is often seen as a "better" option due more awarness of the surroundings. I would like to see a option in the world creation menu where the playe...
Individual Face Painting
Painting a ship cosmetically can be very fun and interesting. It can make your creations really unique, and makes details stands out where otherwise they might go unnoticed. What makes this very diffi...
Projector enchancement idea
Projector can't project multigrid, but maybe it could, when subgrids in blueprint are the same size, with "safety lock override" turned on, and perfectly aligned with the main grid (e.g 0 offset on ro...
Rework NPC spawning.
Over the course of Space Engineers development, we've seen a lot of progress and features added. However, little work has been done to revamp non-player ship spawning. Currently spawning is controll...