Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
38
Votes
Considered
Give vents a small about of oxygen storage that can only be filled by depressurising a room. Overflow goes to tanks as normal.
Currently most airlocks players create are broken because if the oxygen tank is already full it never depressurizes - so the "depressurised" event in the vent never triggers. There are work arounds s... 02/08/0017 02:07


38
Votes
Considered
Magnetic Grab tool
A magnetic handle tool with grab attribute that can let you "attach" to a grid to push or pull. The main objective is manipulate grid blocks with push and pull. Useful examples with this possibility... 21/08/0017 00:55


37
Votes
Considered
Steel cable winch + hook
For augmenting the engineering possibilities around pistons and rotors I suggest the implementation of a motor type which is turning a drum containing a steel cable, not much different from the existi... 19/08/0017 17:48


37
Votes
Considered
Having the option for locking mechanisms not to be affected by lock button.
My idea is to have the option to tell a connector or similar locking mechanisms to ignore the lock keybind. For example, a carrier would have it so it's main connector would be the only one that woul... 22/08/0017 19:25


36
Votes
Considered
Small Grid Blocks
Since small grids are airtight and have a great possibility of exterior/enterior detail, I suggest: -Doors for small grid -small grid windows -open control seats/flight seat 02/02/0018 17:40


35
Votes
Considered
Use physics model instead of grid cube during block placement
Currently when you attempt to place a block the game will check whether the space is occupied for the entire grid block. Effectively this means you can't place a catwalk if some ship or rotor arm or i... 30/08/0017 02:23


33
Votes
Considered
Slim Block ingame scripting API
Please expose the SlimBlocks(armour blocks, interior blocks etc.) to the GridTerminalSystem. This would give scripters a lot of new possibilities in the form of automatic welding drones, automatic tog... 30/11/0017 21:14


33
Votes
Considered
Explosive Velocity
When a warhead or explosive item detonates, items just vanish and a few blocks disapear. it would be great (and hilarious) if when an explosion goes off, anything not bolted down gets launched away fr... 14/09/0017 22:06


33
Votes
Considered
Encased conveyor pipe and corner (because junction is slow)
We have been told time and time again that the conveyor junction is a performance hog. For this reason I would very much appreciate the addition of encased and airtight conveyor pipe and corner, so I... 02/08/0017 16:53


33
Votes
Considered
Thruster flame colour selectable from thruster terminal page
Add the ability to set the thruster flame colour from the terminal page. I remember seeing a pull request for something that sounded just like this, but it would be great to not have to add a bunch... 17/08/0017 20:21