General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Science for Tech progresion
Kind like Kerbal, to progress in the tech tree you will need to make science achivenments that would generate science. Drill 100m down, get 5000m up, produce X amount of plates per hour.
Ship Name Tag for Parts
Could we get another text box like the name that would be the assigned ship name? This could make sorting easier for the terminal as well as for scripts to search for specific parts.
Inventory Item Sorter
I get tired of satisfying my OCD sorting within cargo containers (or any inventory). There should be an auto combine stack function as well as a sort by type/alphabetical/weight function.
New wheel related stealth mechanic
There's no reason in game to use wheels, it's really a mostly pointless way of transport; slow, can't go thru rought terrain, dangerous and prone to flips and crashes.
To compensate this I would love...
Better 3rd person view (character, not ship)
Currently, both Engineers game suffers from a major camera problem. By default, the crosshair is on your head, like in Minecraft, so you don't really know what are you pointing at in 3rd person. It wo...
A block that can be added to large ships which will calculate the speeds necessary to orbit the planet/moon in which it is attracted to gravitationally. Perhaps withing a certain range e.g. 0.7g to 0....
Multiple FTL Drives and easy tech tree
Well theres only 1 FTL drive in the game and ive been trying to make it so youll have to unlock the jump drove from aliens and at the start youll choose betwen warp hyperspace or whormholes the hyperd...
An alternative way of building blueprints in survival.
Inspired by a Reddit suggestion from 3 years ago. (https://www.reddit.com/r/spaceengineers/comments/2cv46a/suggestion_how_id_like_blueprints_to_work/?ref=share&ref_source=link) credit to u/GigaCorp...