Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
3
Votes
Considered
Disable Jetpack in Natural Gravity Option
I suggest an option: Realistic Jetpack (in world settings) Currently there is an option for disabling jetpack. I suggest a third option which will be in between. Jetpack should be ineffective in n... 19/10/0017 23:00


3
Votes
Considered
Body location
Can we have an "emergency beacon" on our back pack location? It's really annoying losing tools and other "expensive items" because i randomly got launched into the air and thus killed on impact, re... 27/08/0017 02:21


3
Votes
Considered
Solar flares
They're basically like meteors but they don't do physical damage to your ship, only to batteries, solar panels, and other flare sensitive equipment. They could be big or small but being on the opposit... 15/09/0017 08:01


3
Votes
Considered
A Way to Make Space Engineers Tiered and Encourage Exploration (Component Modules)
Hello. I've been playing Space Engineers since day one and have enjoyed it ever since. I mainly play creative because because in survival there is not much motivation to reach a new level or complete... 15/09/0017 08:13


3
Votes
Considered
Picture in picture
I would like to see the ability to have picture in picture, 2 hud elements ( one of each side of the screen for example) where you can show livefeed from cameras. Either cameras placed on the spacecra... 20/10/0017 12:26


3
Votes
Considered
More building possibilities with small grids.
Right now the only way to make a "small ship gone large" is by using a ton of mods. The most popular being Small Ship Mega Mod Pack by SEModder4's. Since this mod simply allows bigger blocks to be ins... 17/08/0017 21:03


3
Votes
Considered
Oxygen Generator Shutdown At X%
In the control panel for the Oxygen Generator we should be able to stop the production of oxygen/hydrogen when the connected oxygen/hydrogen tanks are at x% which can be changed with a slider, this sh... 23/09/0017 16:33


3
Votes
Considered
Players being able to regulate how strong inertial dampeners are.
we had a period of ships having extremely strong inertial dampeners, then they were nerfed considerably, now they are too weak and will probably be increased again. there are people who like them... 21/10/0017 00:03


3
Votes
Considered
Ship to ground destruction / interactions
Currently in game, whenever a ship collides with the ground on a planet, it leaves a perfect little crater and this ship stops completely regardless of size and mass. My suggestion is to implement a s... 15/09/0017 09:28


3
Votes
Considered
Managing CargoShips and Blueprints
Hello, everyone. I would love to have a new option in game to customize cargo ships. On opening you would see every CargoShips that are enable. You should then add other by clicking a "Add fro... 15/09/0017 10:10