General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
One of the biggest problems with Space Engineers in my opinion is a lack of objectives. There may be some implied objectives in the game like surviving and killing pirates, and the player may be able...
Lower reactor output/volume
Right now a single large reactor will power even very large ships. This is a bit boring because there is no need for big reactor halls or any reactor halls at all. It would be much more interesting to...
Customizable Default Hotbar
Any time I create or join a world for the first time, I get a little annoyed that I have to assemble all nine of my hotbars from scratch, attempting to remember where exactly everything goes. I would...
Add a flag to the Timer block which changes it to step through each action incrementally as the timer "ticks", rather than doing all the actions with each tick. Allow the player to set which action t...
Right now survival is lack luster, its fun and challenging but needs a end goal, somthing to build too, a reason to "engineer" a ship or device to accomplish that goal, perhaps a area you have to go t...
G menu visibility hotkey
Have a hotkey which when pressed toggles the names of things in current G menu. This means that you'd actually be able to see what the numbers do, rather than rely on memory or go into the menu itself...
Damage Tool for Creative Mode
When in creative mode, the only means by which to damage a functioning block is with weapons fire. It would be convenient for creative purposes if we had a tool to apply damage to a block (ie. engine,...