General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
3D world map
A large 3D holographic map block/menu that displays map data provided to it from ships with a mapping sensor block. This data should be transferable from ship to ship via antenna and can be setup to s...
i think it would be cool to have alien technology like you can get blue prints for the alien tech from containers like the skin system but not like pay to win like they are world specific like you sta...
Laser distance sensor, a way to retrieve item type and quantity from cargo containers, and a way to retrieve ore types and ore location relative to ship.
With these self replicating machines can be...
"Shields" for large ships!
You maybe thinking, ah, shields... Those impervious bubbles. But then you see "Shields" in quotes...
Hi there. I am sick of all the hate around the energy forcefields. So to compromise I suggest on...
Interior blocks that let us build detailed corridors and rooms for our ships, stations and habitats. A purely aesthetic addition, but one that could truly add to the immersion of Space Engineers.
instead of having elevators bound by pistons which requires more space to be cleared and alot more stacking of pistons ontop of another depending on how far you dig down or build up. you could simply...
Deep space radar and Nebulas to hide in
Deep space radar would be a costly end-game block that makes all grids within it's radius show up on the hud regardless of whether they have a beacon or antenna on them. Nebula's and atmospheres would...