Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
8
Votes
Considered
Projector should hold blueprints and let user easily select from them.
Right now the projector interface is through the file system to add blueprints. This is not a good solution as it requires access to the user's file system. I propose a two-step system for project... 27/08/0017 20:53


8
Votes
Considered
Toolbar Templates
How about some kind of possibility to save toolbar configurations. So we can reload them in all future worlds , and dont have to do them over and over again. 17/08/0017 23:51


8
Votes
Considered
Player model redesign.
How about making the game more realistic by redesigng the player model were all pieces of your suit can be taken off and put on s shelf or stand. and when your not wearing the suit you will be a lit... 26/09/0017 08:26


8
Votes
Considered
We are Engineers, not Soldiers. Add a pistol for standard self defense weapon
as title says, we are engineers, not soldiers. So, a pistol should be the standard weapon. Currently the creatures in the game are very easy to kill with the rifle. Perhaps, adding a pistol, with less... 01/09/0017 20:14


8
Votes
Considered
Make ore detectors larger range but with a manual 'ping' mode
With dark spots no longer easily visible on planets I started to think that having a longer range ore detector would be useful. Unfortunately the way that ore detectors find local voxels that contain... 06/02/0018 22:18


8
Votes
Considered
Antenna ship detection.
I think that if antennas could detect ships like a sensor and activate a block when ships are and are not in range. They would be more versatile for PvP and faction wars. For example, if a neutral shi... 11/09/0017 04:56


8
Votes
Considered
More + blocks in our build menu
We love the + blocks in our build menu's. To make it clear i am talking about more blocks beign accesed by the same block. Diffrent shapes f blocks, window blocks multiple conveyer tubes large small... 18/02/0018 18:01


8
Votes
Considered
Add Blueprint Folders
Just want to be able to create folders to help categorize my blueprints. 20/11/0017 05:39


8
Votes
Considered
Power info (in W/h, not %!) [Total], [Currently used] and [Time to shutdown] in Ship/Station terminal
This is very important information to see in terminal in real-time. It'll help player with power management without ingame scripts. 22/08/0017 13:43


8
Votes
Considered
Add damaged models for functional blocks
Unless you're looking at them with a welder, functional blocks don't give any indication that they're approaching non-functionality. Sure, there is a way to tell when they're no longer working, but th... 27/11/0017 01:54