Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
9
Votes
Considered
=-0-= Folders and Distance in GPS screen! =-0-=
It starts out fine as I progress through the beginning, but the marking of Ores quickly becomes a hassle when you start to have more than one base. My idea is a simple, but literally a game changing o... 10/09/0017 06:28


9
Votes
Considered
Let PBs listen to keyboard bindable player actions
It could be very useful if PBs could listen for specific player actions. Usually those actions have some keys assigned, for example WASD, Q, E, Y, Z, C, SPACE, P, LShift at least in some cases F. Not... 20/08/0017 16:32


9
Votes
Considered
Allow ingame scripts/ModAPI to modify grid-blocks' "toolbar-slots"
This should only be for grid-blocks, and NOT the player-character's toolbar. Basically allow in-game scripts and ModAPI to have access to a new method, probably named `setToolbarSlot(...)`, by whic... 22/08/0017 19:23


8
Votes
Considered
Improve industry and planets
Currently there is no real difference between playing on planets or in space besides gravity and thrust power. The presence of an atmosphere on planets has been underutilized in my opinion. Besides br... 14/09/0017 21:44


8
Votes
Considered
Uncomfortable to use control panel when many ships connected
We have a base with many ships docked via connector. This creates mess in control panel of each of them, and it's hard to choose needed block, because many of them have the same name. I have two ways... 08/10/0017 11:22


8
Votes
Considered
Sloped Solar Panels, and different sizes... maybe animated?
Don't you always wanted to have a sloped solar panel to put on the side of your ships or bases? or to make some beautiful solar array ship? It can be placed as the sloped glass windows and have di... 19/09/0017 11:06


8
Votes
Considered
Linear Suspensions
Essentially a block that mimics the dampening force that a coil over shock produces in an automobile without the rotational drive force in wheeled suspensions. Landing a ship can be hard due to the s... 07/08/0017 16:41


8
Votes
Considered
Allow conveyor jumpstarts via suit when player accesses terminal
To help with issues jumpstarting conveyor systems, I'd like to be able to power a grid from my own suit when I access the terminal or sit in the cockpit. Obviously this should drain the player's su... 07/08/0017 19:12


8
Votes
Considered
Randomly generated universe (new Custom Game option)
We have set scenarios and random asteroid generation. It would be nice to be able to select planets (and moons) from the default ones and your subscribed workshop planets and generate a universe popul... 26/08/0017 10:23


8
Votes
Considered
Different Space Suits
I would like a Space Suit system, where there are multiple types of Space Suits available for the player, and each of them has a unique effect that makes them worth to equip. The Space Suits could... 22/09/0017 14:36