Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
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Allow Midi control over programmable blocks
As a hobbyist maker/electronics enthusiast, I would very much like to be able to control blocks on my ship though a midi device. Currently, it is quite simple to rig up a $0.50 button soldered to... 17/09/0017 00:28


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Force based identification of 'floor' surface
This ,kind of, was suggested here https://feedback.keenswh.com/idea/spin-gravity-59d40044eb99f , but i'll describe it bit differently (my description is result based, but do not think its impossible t... 13/02/0018 05:24


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Random Planets
It would be cool to have randomly generated planets, or if that isn't possible, just workshop planets (that are enabled in mods while creating a game) spawned in world at random location. 17/09/0017 15:05


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more lcd images and other things
things like a warning when going out to space you can have like a hazard image with a engineer without a helmet. also an image that has a had being crushed for a mechanical warning 03/10/0017 19:06


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FeedBack Forum Votes.
Allow Feedback points change the votes to 1 major and 1 minor vote per Category and a thumbs up and down so we can at least show that we support or do not support a idea 14/11/0017 20:05


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Sectors versus Worlds Two related ideas for greater BUILDER content.
I am one of those who likes to see added game mechanics that "flesh out" a world such as pirates, random grids, etc. But the way I see it, the system is too completely "All or Nothing". In-Game, Simp... 19/08/0017 21:37


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Sensor should detect Planet surface
Sensors can detect Asteroids so far, but when used on Planets they detect somewhat the Radius of a perfect sphere or so, and not the Surface. Therefore many Sensor-based Systems cannot work, though th... 17/09/0017 16:47


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New Gimbal Reticle
Give us the ability to move the Gimbal Ball (showing horizon, and relative inertial direction) to the same place as the cross hair. It would make flight navigation make more sense. Or perhaps, to ha... 20/08/0017 00:12


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Turret targeting improvements.
At the moment turrets target most blocks. This is a problem because they target blocks that are valued. For example, they will shoot a cargo container just because it is an enemies, if there is a reac... 11/09/0017 05:19


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Visor animation
Don't you think that helmet visor's up and down moves should be animated from first person view as well? Adding some glass effect would be nice too. 17/09/0017 18:02