Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
7
Votes
Considered
Cheep hydrogen power
While there is already an idea for fusion power, it would be nice to have a cheep, inefficient but powerful source of power from hydrogen. Instead of a fusion reactor, having a hydrogen power plant wo... 15/09/0017 16:40


7
Votes
Considered
Range Finder block with continuous readout after given parameters
We have moving vessels or parts and have docks, hangars, other parts where we want to bring the first into. Or we want to perform an ace landing in narrow confinement. Imagine you have a special kind... 31/08/0017 16:55


7
Votes
Considered
programmable block for custom controls (read keys, and tell the ship what to do)
Currently, the game only provides a single, very limited control system for an infinite number of vehicle types, which has many drawbacks e.g. what if you want to go half throttle? Limit your rotat... 01/09/0017 23:27


7
Votes
Considered
Slider for "auto-save frequency" in the world options
Having an option to increase or decrease how frequently the world auto-saves would be so helpful. I've often quick-loaded worlds and found that my progress had been rolled back a little too far, so ha... 18/08/0017 16:37


7
Votes
Considered
Maximum Ship Grid Speed relative to Ship Mass
The general trend in SE is to build bigger and bigger ships. This doesn't help for performance reasons or for ship roles. Currently, there is no reason not to build a large ship. A ship that is 2M... 15/09/0017 23:38


7
Votes
Considered
following missles
either a new weapon or a weapon to replace the old weapons,this concept is just a following missile blocks where the missiles can follow targets but wont deal as much damage as the vanilla ones and w... 05/09/0017 22:34


7
Votes
Considered
Power distrabution
this is an idea a friend and I had were you would have like this switch box were you could divert power from some systems into others basically I want to be able to overclock my ship if that makes sen... 04/10/0017 06:17


7
Votes
Considered
Build hints
When you place a block, you often have to rotate the block to get an idea, how it is oriented and where is front, back or up and down. On LCD's there is the hint screen, where you can see where is up,... 11/09/0017 23:22


7
Votes
Considered
Suit energy recharge Tool/Component
Like an H2 or O2 Bottle, I would like the idea of a energy resupply to carry along in a backpack as well. IT could be as simple as a Power Cell component, that recharges the suit to 100% if carried,... 18/02/0018 01:47


7
Votes
Considered
Basic vehical combat functionality: radar, target locking, target lead indicator
SE can be many things, but one is PVP, and there is an existing strong community that appreciates PVP'ing in SE. Unfortunately, basic vehicle combat PVP elements are missing, and multiplayer serve... 27/02/0018 17:29