General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Per-Block, Per-Function Fully Bindable Keys & Axes
I know this isn't a small suggestion, but I think it's an important one.
SE should feature fully bindable key mapping on a per-cockpit basis. Every binary state on every block should be assignable...
Another simple thing that should be in the base game.
Sabroid Ship Infestation Mechanic
When you land on a planet with spawining sabroids, your ship could get infected with sabroids, but only if you have pressurized rooms onboard. When infected, form time to time one random functional bl...
Stone is an abundant resource in Space Engineers. Yet currently there are no major uses for it outside of mods.
Some uses I can initially think of are:
- Further refining of stone to extract sm...
Fixed Cargo Container Inventory Size
I like the idea of being able to adjust the inventory size of the player but I seriously think having 10x inventory for cargo containers is counterproductive from an engineering aspect. In survival wi...
Armor Paint options.
Currently, all 'paint' is what I could call a semi/glossy paint. Though there are so many options, I, and so many others in the community would love to have metallic choices, as well as a matte or fla...
I know i know we have sensors...but there very difficult to work with especially with doors so my idea wwas a pressure plate simple just a pressure plate can hold 1 commapnd and is easy to use. this w...
Simple Cargo Management
Once you have a large ship or station, cargo gets frustrating. It would be wonderful if each cargo container could specify what they can or want to hold, and what they will pull at what priority. Us...
Ship Torpedos (like the rocket laucher but guided)
I would really like to see having torpedos like in the series "The Expanse" I know you can build them yourself but making torpedo tubes is weird because they are huge and torpedos make little to no da...