General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Advanced rotor mini head
The small ship advanced rotor has a large conveyor head, but it does not currently have an option for a small conveyor head.
Additionally, the large ship advanced rotor does have a small ship large h...
Merge Medieval and Space engineers
Start as a medieval engineers and progress through different ages.
Gather resources , fend off other people's space ships with catapults while you try to research the next age. Oh, a...
Harcoded keys for hand tools
One small niggle I have is having to keep setting my Welder/Grinder/Drill hot keys. On every new game and every toolbar slot in that game, I have to set my tools and I always use the same keys. They...
New system - Dedicated control
To me, it is strange that every block can be accessed by every block with a control panel, anywhere on the ship. this defeats the purpose dor multiple control stations (be it cockpits, f...
rotor "unrealistic" problem?
this is simple when i set my rotor to lets say max 90o turn it will do that but when the rotor is of it will still stop at 90o this is a small problem but it bothers me :(
a wheel with a built in gyroscope and functions like a normal motorbike wheel and the 1x1 will have two attachment points on the sides, but the 5x5 and the 3x3 will have one on the top and back as wel...
Improve Random Encounter Ships
I've noticed that a lot of the ships you can find while exploring randomly are really old, and as such a lot do not have proper conveyer systems or modern aesthetics. I know that these have been picke...
just a seat but slanted back a bit, with a steering wheel... and it is open, good for the poor mans control seat but great for planetary purposes.
Portable Flares and Lights
I am totally stealing this idea from a forum post by Forcedminer I happened across. He suggested that it would be really nice to have flares or portable lanterns that we can set up in caves, camp sit...