General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Add 6-way conveyor variant for Small Grids.
The current large (port) conveyor for small grids is not 6-way. It has some sides that have the small conveyor port. This limits designs.
Please add a variant of the conveyor that has large ports...
Dedicated LCD Camera Screen
More or less as the title says. As it is, to use a camera you have to go into a connected cockpit or seat, find the camera in the G menu, dedicate a slot of the toolbar to it, then activate it from th...
Block: Airtight Gateway (connect/disconnect)
Connecting modules and ships in an airtight and passable way is of general importance.
Also docking ships to station, ships to ships, ships to ports feels right in a reality afine space simulation....
The tittle explains everything.
Would be awesome to be able to build tracked vehicles, i think an easier way to implement would be to add just 2 section of track, the front and the middle sections,...
Target neutrals off by default
A very annoying thing with turrets is when you place one down and a neutral ship that you are maybe carrying goes towards your base and suddenly bang its gone because your turrets were on 'target neu...
Laser/Energy Weapons and Energy shields
So at the moment we only have physical weapons like Bullets and Rockets which needs to be produced.
But we need also Laser/Energy Weapons. Many People wanted this with Ship Shields in past and even n...
Procedurally generated map with loaded planet mods
I would like to see an option where the universe/map/solar system was generated randomly using the loaded planet mods. A slider selection could be used to have it spawn XX planets/moons.
Ever expanding enemy - game concept
I have enjoyed Space engineers immensely and have spent many hours on it. I know this would be a challenge, but would be good to have an enemy that expands from a base. An enemy that is left alone...