General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
As most players are aware of, EVA combat has taken a backseat to ship vs ship, and ship vs player combat. this feature suggestion should help slowly bridge the gap between EVA combat and the other for...
Right Angled Connectors
Rather than having to use 3 extra blocks to get the orientation we want introduce a right angled connector so that they are able to fit in smaller spaces.
Robot/Android/Drone AI bots
Since navigation of moving 3D environments using jetpacks is a complex problem to solve for AI from a programming and pathfinding perspective, I propose the following additions:
1. Create an AI bot...
Roll Into Yaw Toggle
Give us the ability (in lieu of aerodynamic wings, or perhaps inaddition to), the ability to toggle Rolling into our Yaw on controls. Because of the way you have to build ships, you're forced to used...
Rotating with "Mag-Boots"
Whenever you hit a wall with no gravity, you have to use your jetpack to put your feet on the ground and use Mag-Boots. I think you should be able to use similar technology in the gloves to rotate you...
rotor "unrealistic" problem?
this is simple when i set my rotor to lets say max 90o turn it will do that but when the rotor is of it will still stop at 90o this is a small problem but it bothers me :(
Rotor Settings in Timer Blocks
When rotating a rotor in a timer block id like to be able to 'Send to Upper Limit Angle' or 'Send to Lower Limit Angle' rather than 'Reverse' as this is not very useful for doors
rotor with a hole in it PLZ!!!!+(other types of rotors
i would really like a rotor with a hole in it :D also other types of rotors.
a rotors with a 1 block hole= medium
a rotor with a 5 block hole in it is a large
also adding a weight limit to rotors s...
You know, like rounded armour blocks. Except they are windows, and curved. Curved. Windows.