Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
1
Votes
Considered
Projector enchancement idea
Projector can't project multigrid, but maybe it could, when subgrids in blueprint are the same size, with "safety lock override" turned on, and perfectly aligned with the main grid (e.g 0 offset on ro... 30/09/0017 08:17


8
Votes
Considered
Projector should hold blueprints and let user easily select from them.
Right now the projector interface is through the file system to add blueprints. This is not a good solution as it requires access to the user's file system. I propose a two-step system for project... 27/08/0017 20:53


0
Votes
Considered
projektor type of part seeing
i like to see a chekbox style menu (or someting simular like in the shorter) for the projetor to only seeing convenor system or only seeing light and havy heavy armor 11/12/0017 17:09


3
Votes
Considered
Ps4 version
Plz make ps4 version 02/07/0018 13:17


0
Votes
Considered
Quick paint mode
Hiye dev's. Maybe it's a fun idea to have a sort of quick paint mode. Where you select 2 colors, one original and one new. This is handy for creating the multiple copies of a ship with different co... 31/08/0017 11:45


13
Votes
Considered
Radar & cloaking
I think radar give back gps cordinates the range is same as the real. The cloaking device is projecting the image in front of the ship. You can't se de diference in big distance but if you getting clo... 17/08/0017 20:27


3
Votes
Considered
RADAR AND RADAR GUIDED MISSLES
the idea is to have a radar system that can send out a ping in a omni-directional area of 5 km to 50 km around a base or ship and allow you to more easily find asteroid and enemy ships floating in spa... 14/09/0017 22:28


0
Votes
Considered
Radar for spotting and weapon guidance in SE
So I posted this idea on Facebook and apparently the devs have been told about ti already, but just to see if the community finds it interesting I'll post it here as well. So radar in SE. Something th... 08/07/0018 09:35


3
Votes
Considered
RADAR with visual feedback and command block compatibility
The main idea behind radar is that it would allow the player to discover grids at range that lack detectable antennae or naturally occurring. The larger the grid the longer the range it can be detecte... 14/09/0017 23:35


0
Votes
Considered
Radioisotope Thermoelectric Generator (RTG)
Radioisotope Thermoelectric Generator: a block quite similar to a reactor but it doesn't consume uranium, instead, when you put uranium in it's storage it only increase the energy output, but it doesn... 03/10/0017 01:23