Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
1
Votes
Considered
Options - Force camera mode
Hiya dev's, Especially in multiplayer, thrid person is often seen as a "better" option due more awarness of the surroundings. I would like to see a option in the world creation menu where the playe... 31/08/0017 16:19


3
Votes
Considered
Orbit Computer
A block that can be added to large ships which will calculate the speeds necessary to orbit the planet/moon in which it is attracted to gravitationally. Perhaps withing a certain range e.g. 0.7g to 0.... 27/10/0017 10:37


3
Votes
Considered
Orbiting And Speed
First make the max speed limit realistically just under the speed of light and after a you reach .10C (C is light) display the speed in .C not m/s. Then add an escape velocity for all the planets. At... 15/09/0017 00:48


1
Votes
Considered
Orbiting Mechanics for Character Creations (not natural satellites), Planet Rotation
I get that voxels pose a problem, but I think if keen can add planets, they can add realistic space physics. I mean, look at the game ASTRONEER, that game already has planet rotation and orbiting mech... 23/09/0017 03:44


4
Votes
Considered
Overhaul The GPS System
This is primarily an idea for survival game play. But the fact that the GPS system exists at all in it's current form essentially makes beacons redundant and seriously reduces the value of antenna whi... 16/10/0017 23:51


0
Votes
Considered
Oxygen generator - possibility for production selection
I would wish that we get the choice in the control panel of the oxygen generator to choose whether he should produce oxygen and / or hydrogen. In many cases you need more hydrogen than oxygen and t... 13/01/0018 10:52


3
Votes
Considered
Oxygen Generator Shutdown At X%
In the control panel for the Oxygen Generator we should be able to stop the production of oxygen/hydrogen when the connected oxygen/hydrogen tanks are at x% which can be changed with a slider, this sh... 23/09/0017 16:33


10
Votes
Considered
Paint Behind Small Objects
The current way of painting in space engineers works fairly well for painting while building, and for painting large blobs of structure, but it can be difficult to do fine paint work after constructio... 27/08/0017 09:29


0
Votes
Considered
Panels simple
very very simple nothing complicated its just a simple pannel liek on the blocks but will be as thin as about 2 windows and will have 4 bolts at the edges it ill have no other details 10/10/0017 22:30
rum


29
Votes
Considered
Parachute Deployment should work without Power
Auto-Deploy should require power but manually opening them through the control panel should open the hatches regardless if the ship is powered or not 18/08/0017 17:36