Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
3
Votes
Considered
Add ability to prototype/design blueprints creative-style in a survival world (stop players leaving SMP server to prototype in offline world)
I love survival mode and I run a server that is in survival mode, but one of the worst aspects of playing in survival mode for me and my players, is designing anything but the most basic structures/sh... 02/03/0018 13:08


0
Votes
Considered
Add ability to sort the K menu by "time added"
makes it a lot easier to find and configure certain blocks added (e.g. if you have 100 interior lights and add some more in mirror mode, so that the name doesn't say much). 20/09/0017 15:40


12
Votes
Considered
Add an actual but static sun and randomly generated solar systems
I know having a sun and orbiting planets is not performance friendly but for 1 the sun can be static yet could still rotate and be entirely GPU accelerated. As for the planets, with the current grid s... 27/11/0017 00:42


8
Votes
Considered
Add Blueprint Folders
Just want to be able to create folders to help categorize my blueprints. 20/11/0017 05:39


0
Votes
Considered
Add Boders/Territories into the game?
It would be really cool if we expanded the factions and added borders into the game :) 11/11/0017 16:39


3
Votes
Considered
Add checkboxes to pistons and rotors
Should be self explanatory. 08/11/0017 00:32


1
Votes
Considered
Add control for connector eject/throw out rate
The default ejector/connector throw out rate is painfully slow when used for bulk transfer or gravity guns. A slider for adjusting the ejected mass and frequency would open new design possibilities an... 17/10/0017 19:37


5
Votes
Considered
Add Conveyor Vent Mod by Digi to Game
Along with hinges I think this is a very justifiable addition to the Vanilla version of the game. The current air vents are huge. Every air vent I build takes some ingenuity to keep it form interfer... 16/09/0017 11:17


8
Votes
Considered
Add damaged models for functional blocks
Unless you're looking at them with a welder, functional blocks don't give any indication that they're approaching non-functionality. Sure, there is a way to tell when they're no longer working, but th... 27/11/0017 01:54


0
Votes
Considered
Add Darth Biomech's Rover Cockpit
Add Darth Biomech's Rover Cockpit bacuse its a good Cockpit that we can look down with out any problem 19/08/0017 10:43