General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Hide groups in terminal
I would like to have the ability to hide groups in the terminal, it would help to make it less cluttered and stop any need for endless scrolling if you happen to have a huge ship or base with lots of...
Hide hud should keep antenna readings
I usually find myself building a cockpit with LCDs to display flight information (use horizon, bearing, Automatic LCDs 2 scripts and some more). But when I hide the hud the readings from the antenna...
Hinge type motors
A motor that you can add in place of the hinge for a gate, just to get the idea across.
Such a motor would introduce a lot more capabilities of all kinds of contraptions.
Hold self, onto small grid objects, in motion.
Small-Grid Gameplay-Mechanic , user(s) can grab onto certain ( dev-chosen ) objects to 'stay-put' while grid is in motion . If user 'lets-go' vector-velocity is copied and transfered .
I'd love to have a rotor with basically a hole i in the middle though which you can walk into another part of a station or something e.g. if you want to build a station with realistic Gravity, you co...
If LCDs had (semi)transparent backgrounds and could be stacked closer together in a single m^3, one would have a crude holographic display. Keen could do much better, I'm sure, and make a dedicated bl...
Holster tool / weapons
When a player has a tool/weapon equipped, pressing the button assigned will set the item to holser, pressing again / firing will put the item into use.
Press 1 while equiped, holster item
horrifying monsters instead of wolves and spiders
1. The dead engineer : when taking the monolith, a base spawns in the area (put in backstory here) after you explore the base you will be followed by somting similar of a player. scars,cracked helmet,...
Hostile martian walkers.
Hostile alien walkers on mars that will attempt to attack intruders on their planet. perhaps you could take inspiration of their design from the ones featured in "The War of the Worlds", though i woul...