Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
3
Votes
Considered
Automatic programing fonctionality (autopilot, autodock etc...)
Hello, TL;DR Basicly it's a request for the A.R.M.S mod that was abandonned to be put as feature in SE. Long version (if people read) What was A.R.M.S capable to do : - You put ONE blo... 21/01/0018 12:49


0
Votes
Considered
Automatic thrust reduction
Speed limit is there because of the engine might not handle two blocks on colission course with over 100 m/s correctly. Thats ok. But then I would suggest to also implement some kind of automatic thr... 19/09/0017 18:48


3
Votes
Considered
Autopilot maintain position option
It would be useful in some circumstances to have an option on the autopilot to simply travel to a position and maintain that position. e.g. If the Autopilot is set to take a satellite to a certain pos... 24/11/0017 09:46


6
Votes
Considered
Ballistic Penetration Mechanics
Right now ballistic mechanics seems a little boring, and it is essentially just a boolean hit or not a hit, no penetrating bullets or anything. This is not a suggestion to change any existing weapons... 13/02/0018 11:32


3
Votes
Considered
Bar for ship cargo volume
In old HUD there was bar that indicated ship volume as total from Drills, Welders, Grinders and cargo blocks. Now there is total ship mass, and there is no information when my Drill or Grinder ship i... 25/09/0017 01:43


18
Votes
Considered
Basic Atmospheric Effects.
Atmospheres are Vacuums you can breathe in. I would like for one, singular thing about this to change: The introduction of atmospheric drag based on the cross-section of a ship in the direction... 18/08/0017 09:43


7
Votes
Considered
Basic vehical combat functionality: radar, target locking, target lead indicator
SE can be many things, but one is PVP, and there is an existing strong community that appreciates PVP'ing in SE. Unfortunately, basic vehicle combat PVP elements are missing, and multiplayer serve... 27/02/0018 17:29


407
Votes
Considered
Batteries And Removable Power Cells
To combat the problem of uncharged batteries, and allowing grids powered solely by batteries, power cells (and their charge) should be an inventory item (like the gas bottles) that can be moved betwee... 01/08/0017 18:07


3
Votes
Considered
battle cannon
i love it if it was possible to have the Battle Cannons and Turrets mod put into the game to think all the vanilla builds people can make and it will make things very fun with that big cannon in space... 15/09/0017 21:04


4
Votes
Considered
Being able to shoot your rifle from sitting on a passenger-seat
Again with Arma3 as an example where this is done well, in arma you can jump on the side of a chopper and shoot your weapon from the seat as the pilot flies you around the battlefield. i'm sure thi... 24/08/0017 17:27