General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
uses higher Metric Prefixes (Mm, Gm)
instead of seeing a waypoint 1400 km away it should be 1.4 Mm (Megameter), or if even higher (aka 1600 Mm) it should be 1.6 Gm. i mean this IS a space themed game, and space is huge and works with a l...
it would be nice to have decorations in the vanilla game like potted plants, trash cans etc. like stuff that don't have to have a purpose other then to fill a room
Vanilla One world Starter Maps
Not everyone want's to play the huge maps.
It is better to have starter maps with only one planet (one map per planet type).
This way people who want to start multiplayer games could create games wi...
Variety of Landscapes (fixed coordinates on planet)
Imagine areas on planets with tight forests, a desert with sandstorms (visual/hard to see through) in which you have to navigate carefully to avoid obstacles, or a swamp biome with dense fog in which...
Vented windows with actual glass in them
Vented windows are great for decorating your ship, but it requires a lot of space to do so, I suggest having glass versions to make compact ships look great and keep them airtight!
A virtual inventory with unlimited space.
You can pull anything and type the exact amount what you want to move in both diretion .
The virtual inventory can be a part of the players inventory but on...
Virtual Reality support
I want to suggest VR implementation for roomscale space adventures.
The vr controllers doesn't have as many buttons for quick buttons like jetpack, helmet, and so on, but by adding a hotkey menu t...
Don't you think that helmet visor's up and down moves should be animated from first person view as well?
Adding some glass effect would be nice too.
voluntary destruction of items / junk
It would help server performance if there were a block which could be ordered to destroy items placed inside of it at a certain rate and power consumption as a cost for the action. Case in point, a l...