General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Adjustable Refinery Inventory Size.
My suggestion is to add a slider option for refineries allowing the player to control how much ore is held at a time (between 5000 - 75000), as well as toggles for Ore Types. similar to the conveyor s...
Adjustment to camera raycast
#1: As it is, the raycast function will deplete the exact length of the vector/distance specified in the arguments regardless of whether or not it hit something closer. This should be twea...
What if you take the building system and structural integrity of Medieval engineers and implement it into Space engineers?
I think you would get the perfect Space sim building system, because curren...
Advanced rotor mini head
The small ship advanced rotor has a large conveyor head, but it does not currently have an option for a small conveyor head.
Additionally, the large ship advanced rotor does have a small ship large h...
Add a flag to the Timer block which changes it to step through each action incrementally as the timer "ticks", rather than doing all the actions with each tick. Allow the player to set which action t...
This one is pretty obvious.
Digi's wings and aerodynamic script have almost 0 impact on sim speed on servers, and so many people use them currently it'd just be nice to see them in vanilla.
Aerodynamics Implemented on all Blocks
Giving all Blocks Aerodynamics property in the Atmosphere of planets would bring wide game play and build designs to the game when on planets it would make the Space Engineer think about new possibil...
Agua liquida,Tierra suelta
Por una parte poner agua liquida daria mayor calidad al juego ya de por si(no entro en las dificultades de pogramacion) y por otra es poder poner que se pueda ya sea abase de extraer tierra de un lado...
AI Aliens & buildings
I love the game a lot, but sometimes when playing the game it still feels a little bit empty. personally i would love to see some intelligent alien life and buildings that spawn in the game.
AI ships should react to antennas
Pirates already react to the players presence. I think they should also react to player antennas/becons. Basically, some ships should change course to either flee or intercept once they are in range...