Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
3
Votes
Considered
More toolbars
Nine rows of toolbars are not sufficient for me, i divided them in categories, and now every time i need an object out of my sets i need to break one of them. 05/10/0017 19:17


5
Votes
Considered
Actual sun
The current sun is just an image showing up. It would be way cooler to be able to fly to the sun. I realize such a huge voxel planet wouldn’t be possible but maybe just an indestructible kill-on-con... 20/11/0017 13:10


38
Votes
Considered
Magnetic Grab tool
A magnetic handle tool with grab attribute that can let you "attach" to a grid to push or pull. The main objective is manipulate grid blocks with push and pull. Useful examples with this possibility... 21/08/0017 00:55


3
Votes
Considered
Checkbox for landing gear/connectors to respond to 'P'
Please add a checkbox to things that lock on (landing gear, connectors, ect.) via the P command, so that you can decide if that block responds to the P command or you have to do it via button panels/c... 14/09/0017 02:07


3
Votes
Considered
Helium tanks/block
So..... I recently just started to dabble in rovers/cars and saw that you can't really make a river to big as the mass would be to big to not only climb but hitting something like a tree. See that's w... 18/09/0017 02:38


0
Votes
Considered
Raids for singleplayer.
Add some singleplayer content. Multiplayer is pretty broken so why not give some content to the singleplayer which is actually quite a bit more stable? The content I am referring to is actually hav... 05/10/0017 19:34


10
Votes
Considered
Realistic structural physics simulation
The problem: Physics in SE are good but lack realism. The effects of different forced acting on the ship only affect it in one spot and any side-effects aren’t calculated at all. A long horizo... 20/11/0017 13:54


0
Votes
Considered
Control thrust with mouse wheel
The idea is that you control your ship the same way its done currently, but with the addition of adjusting the "max-thrust" with the mouse wheel. For instance, when pressing forward thrust it is... 26/02/0018 15:34


18
Votes
Considered
Voxel smother vehicle tool
I think rugged, damaged, rigged terrains really annoying for my cars, maybe other players too. A vehicle tool like a floor squeegee for add and remove voxels to make it flat like a ice lake. Usefull... 21/08/0017 01:19


3
Votes
Considered
Anti mass block/ helium
So with rovers/cars if they are to big(mass) they will become more frail and would sustain more damage from hitting something at lower speed than a car with less mass going at the same speed What... 18/09/0017 02:48