Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
0
Votes
Considered
FeedBack Forum Votes.
Allow Feedback points change the votes to 1 major and 1 minor vote per Category and a thumbs up and down so we can at least show that we support or do not support a idea 14/11/0017 20:05


6
Votes
Considered
Friendly NPCs
When you play singleplayer you are alone.Well not completly alone but there are no friendly NPCs in game.I think that if there whould be feature in creative to spawn friendly engineer for atmospehere... 13/02/0018 17:57


1
Votes
Considered
A few Enhanced GPS handling requests
A few ideas on GPS coords... -I would like to see configurable tags/groups. I would like to be able to mark an area as a sector or region, add certain gps coords there, and be able to sort and show... 19/08/0017 20:58


9
Votes
Considered
=-0-= Folders and Distance in GPS screen! =-0-=
It starts out fine as I progress through the beginning, but the marking of Ores quickly becomes a hassle when you start to have more than one base. My idea is a simple, but literally a game changing o... 10/09/0017 06:28


1
Votes
Considered
Connector - add action when connected/not connected
Hi, it would be interesting to have an option on the connectors the same way as sensors and air vents. Usage example: connected -> close hangars doors, not connected -> open doors 17/09/0017 16:40


13
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Considered
spin gravity
please add spin gravity because im working on the endurance from interstellar 03/10/0017 23:25


3
Votes
Considered
Magboot-like behavior for Sabroids so they can scuttle up walls and down tunnels.
So Sabroids being space spiders are only aesthetically different from wolves. One simple way to make them stand out both functionally and in a spooky way would be to remove their alignment to gravity... 15/11/0017 01:19


0
Votes
Considered
Sectors versus Worlds Two related ideas for greater BUILDER content.
I am one of those who likes to see added game mechanics that "flesh out" a world such as pirates, random grids, etc. But the way I see it, the system is too completely "All or Nothing". In-Game, Simp... 19/08/0017 21:37


16
Votes
Considered
Inventory Management
Please add more advanced control over inventories, such as: 1) Whitelist/Blacklist for Refineries, Arc Furnaces and Cargo Containers, so that you don't have to resort to a mess of sorters only to n... 10/09/0017 16:38


0
Votes
Considered
Sensor should detect Planet surface
Sensors can detect Asteroids so far, but when used on Planets they detect somewhat the Radius of a perfect sphere or so, and not the Surface. Therefore many Sensor-based Systems cannot work, though th... 17/09/0017 16:47