Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
8
Votes
Considered
Make ore detectors larger range but with a manual 'ping' mode
With dark spots no longer easily visible on planets I started to think that having a longer range ore detector would be useful. Unfortunately the way that ore detectors find local voxels that contain... 06/02/0018 22:18


0
Votes
Considered
More Planets to explore.
After watching the stream where the dev team finished up the map, I had an idea to make planets have a spawn like asteroids, although not as much obviously. This should help add some more intensive un... 19/08/0017 02:09


0
Votes
Considered
Undo feature in Creative Mode
Accidentally removing the last block that holds a grid together is very annoying (and can happen often while using the symmetry tools). Other accidents can also happen, including removing a line or pl... 16/09/0017 12:29


6
Votes
Considered
Reload Animations
Reload animations, for a new challenge and immersion purposes. I feel like basic FPS features are missing in this game. And Reload animations are one of them. Any thoughts? 02/10/0017 05:11


521
Votes
Considered
Expose MyProjectiles (bullets) via ModAPI.
I am a mod developer creating a new shield mod with realtime collision/impact effects and my inability to see MyProjectiles as entities from the ModAPI significantly hinders what can be realistically... 07/02/0018 04:48


4
Votes
Considered
Random Gen Universe
I am a huge fan of the (now gone) asteroid start. However, one thing I've been feeling that was lost in the planets expansion was the randomness feel of the universe. My suggestion is to bring that ba... 19/08/0017 02:49


0
Votes
Considered
auto refilling bottles in your inventory
When you are recharging at a medbay or cockpit why not let your bottles of oxygen and hydrogen get's refilled as well. In addition to that it would be better if your displayed supply of oxygen and hy... 10/11/0017 08:58


0
Votes
Considered
Mod property alteration and inheritence
Currently, when creating a modified entity you need to declare the entity in full. This is all well and good when creating a completely new entity, such as a new block, a new weapon, a new character... 07/02/0018 07:10


0
Votes
Considered
New types of thrusters
Some more bigger and more powerfull thrusters like the mod titan engine 16/09/0017 14:05


3
Votes
Considered
Precise Jump Drive Card
I would like it to have a feature to Jump to a precice coordinates. So my suggestion is: You need some sort of a jump computer which allows you to go in a top-down map for about 10 km so you can only... 02/10/0017 12:14