Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
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i dont ant to say this but i have to guys :( also some ideas in the end
at the start SE was amazing nothing els was like it it was...different. but SE went in the wrong direction i really wish makers vision came out :( because now theirs nothing (special) anymore because... 28/09/0017 23:49


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Reuse the inventory space indication bar for ship cargo
When on foot, we always have a progress bar to indicate the space used in our inventory. However, when piloting a ship, whether in person or remotely, that progress bar still indicates the inventory s... 18/08/0017 14:58


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Medium blocks
I think Large blocks are too big, i would like to have medium blocks, 1/8 from large block, u could do so much more detailed ships whit them i think they should be able to mix with large blocks and... 02/09/0017 17:48


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Better handling of ship-planet crashes
Most of the time when a large ship crashes (or sometimes a small one) into a planet, 1 of 3 things happens. Either the ship is going slow enough that a few blocks on the tip are destroyed and that's i... 15/09/0017 21:59


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Search option in production tab
Hit K to get to menu. Then select production tab. On the left you can select 4 categories of items to have an assembler build but there is no way to search for a specific item. If all I want to bui... 29/09/0017 03:56


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Cockpit/Window blocks damage levels
It always jarring when you suddenly thrown away from your cockpit or the window just suddenly venting atmosphere or just vanish into thin air. It would be great to have damaged state for cockpit or... 03/11/0017 20:51


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Carbon, a purpose for trees.
In rl carbon makes up the building block of the majority of materials we use. I.e wood, plastics and meta-materials. Currently trees only provide a n environment aesthetic and a nuisance to building o... 02/09/0017 19:55


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Improved/Proper "Hacking"
As it stands, hacking is a tediously irritating task, as taking over an enemy vessel can take forever and you have to search for a large number of components based on how large the ship is. I believe... 15/09/0017 22:18


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Character free rotation and push movement in zero G without the Jetpack
Allow the character to rotate in every direction when the Jetpack is off. Right now it only can Roll and Yaw, but you forgot to add the Pitch. Also, allow the character to impulse, push yourself using... 03/11/0017 22:40


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The ability to show and hide individual antennas and beacons on the hud.
It's also an issue for anyone who made lines of antennas before. Most of the times we don't use antennas for visibility. I'd like to create a web of public remote control field. Such field would ha... 28/01/0018 11:14