Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
0
Votes
Considered
give ownership of new blocks in creative mode
Turrets wreck all my pasted ships in creative mode. and using the terminal wont change every block. it would be grate to have a tick box option to automatically get ownership 15/09/0017 13:26


0
Votes
Considered
Expose power usage informations to In-game API
Most of the blocks in game are draining power, but many of them are not displaying how much even in .DetailedInfo. Maybe create new interface (e.g. IMyPowerConsumer) with properties like CurrentPower... 25/09/0017 14:20


3
Votes
Considered
Wheel Suspension break point shift.
I suggest to make the separation point between the wheel and its suspension at the inner face of the wheel, retaining the suspension system with a build-able face if the wheel is removed or destroyed.... 03/01/0018 23:46


3
Votes
Considered
Blocks inside blocks
you know those times your building a ship and you have to build big rooms to fit things in and have windows well medieavle enigeneers has a block inside block systeam why can't space have it to? 15/09/0017 13:49


1
Votes
Considered
skin buffs
add buffs to skins so that they have a purpose other then to look cool Suggestions 1. Rarer skin drops have buffs like e.g. the lava suit has higher carrier capacity and stuff like that. 2.... 25/09/0017 17:48


0
Votes
Considered
"Do not fill tanks" option for oxygen generator
I feel like the biggest problem with oxygen and pressurization at the moment is that there is no option for oxygen generators to not fill oxygen tanks. This is important for airlocks, as you cannot d... 23/10/0017 02:57


6
Votes
Considered
Gravity Generator able to make both kinds of gravity
giving the option to toggle between artificial gravity (only effecting mass blocks and players) simulated natural gravity (players, grids, item entities, not effecting artificial mass) maybe and... 04/01/0018 06:42


3
Votes
Considered
Holster tool / weapons
When a player has a tool/weapon equipped, pressing the button assigned will set the item to holser, pressing again / firing will put the item into use. E.g. Press 1 while equiped, holster item P... 17/08/0017 23:07


4
Votes
Considered
Cockpit Seat Yes / Cockpit Block No
Instead a giant block of cockpit, we need only the seat with a small bound box. We are builders before anything. I do not think players like to be stuck with 2 block options, so why not let us build... 28/08/0017 23:52


0
Votes
Considered
Water and other liquids
How about we add water and other fuels to the game? I am building a ship that i planned to have a pool, until I found out: 1. All the water was actually ice. 2. There was no way to place ice that yo... 15/09/0017 13:58