General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
RCS (realistic) Thruster
This type of thruster (or simply a checkbox option for normal thrusters) would exert it's thrust on the grid at the exact point it's mounted instead of the center of mass. This means that if it's offs...
Rework on fauna
I remember how everybody loved when Keen decided to put sabiroids in the alien like planet, also how everyone was pissed off when they decided to FUCKING BLOW UP EVERYBODY IN XMAS with explosive cyber...
1x1x1 Ion microthrusters
I would love to have smaller versions of ion thrusters in the game. This would allow so much better looking ships in some cases.
Sometimes you just need some dampener on one side, but adding another...
Easier control of rotors and thrusters
Not going to sugarcoat it, the rotor controls are as complicated as possible. It's like machinery from the 70's, not really applicable to the things people usually build in SE. Why can't we tie rotor...
Touchscreens (Multi Crew Gameplay)
I would really love to see the implementations of funtional touchscreens. This feature would probably need a few basic scripts in the vanilla game simulating a few ship systems.
Imo the game pulsar...
Mirrored half cover wall
There is no mirrored half cover wall. So you can not buid anover half cover wall directly beside another one.
New Block Idea: Hull Polarization (vanilla shield mod)
In Star Trek: Enterprise they could polarize their hull which would make the metal hull stronger and more resistant to certain physical damage due to the electrical charge. (if your wondering there ar...
Alternative mode for grinder (hack helper)
The high tier grinder are really useful when you want to remove objects. But hacking is really a pain.
I would suggest an alternative grind mode (right mouse button), which automatically stops at the...