Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
3
Votes
Considered
Survival Milestones
Right now survival is lack luster, its fun and challenging but needs a end goal, somthing to build too, a reason to "engineer" a ship or device to accomplish that goal, perhaps a area you have to go t... 08/12/0017 00:57


1
Votes
Considered
seats, cockpits, and suit player level customization for the HUD
Allow the user to grab elements out of the various pages in the "Terminal" view and set them to be sticky elements on their HUD. The size, and location are saved to the current seat, cockpit, or to t... 24/08/0017 19:48


0
Votes
Considered
Reaction Control System for attitude adjustment
Currently we have to use gyroscopes for ship attitude adjustment- but there's another way to do it; the RCS (Reactor Control System). These would be small thrusters placed on the outside of a ship, an... 14/09/0017 23:32


3
Votes
Considered
Couple of corner-blocks I would like to see in the game.
The first one is simply a smaller version of a block we already have in the game to fit in with the new half blocks and the other is a block I have noticed could be useful in many builds I've made.... 13/10/0017 18:37


0
Votes
Considered
Dynamic changing skybox
Set up multiple Skyboxes in one world and assign them for each "area". When an engineer moves from one area to another, he sees the new universe. This will give visual pleasure to boring long-range na... 08/12/0017 13:56


10
Votes
Considered
Improved ships and stations interface
Hello everyone ! First of all I'm sorry if my english is bad. I think we need an improved interface to see easily the differents blocs, groups and ships connected. We should have a customizable lis... 28/04/0018 17:55


423
Votes
Considered
Aerodynamic Wings
This one is pretty obvious. Digi's wings and aerodynamic script have almost 0 impact on sim speed on servers, and so many people use them currently it'd just be nice to see them in vanilla. Of co... 06/08/0017 20:34


4
Votes
Considered
Parachutes not needing power
Have parachutes not need power to activate. This means they can actually be used for far more purposes, including emergencies where the most likely is loss of power. If it's seen as unbalanced, inc... 24/08/0017 20:37
MrB


3
Votes
Considered
RADAR with visual feedback and command block compatibility
The main idea behind radar is that it would allow the player to discover grids at range that lack detectable antennae or naturally occurring. The larger the grid the longer the range it can be detecte... 14/09/0017 23:35


4
Votes
Considered
On the width of large ion thruster
I want you to cut the width of the large ion thruster from 3 x 4 x 2 to 3 x 2 x 2 Compared to other thrusters, this thruster has a wide lateral width so it is hard to use Automatic translation Jap... 20/09/0017 10:45
MNK