Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
2
Votes
Considered
UI Consistency for list substring matching
Any input block that could have a list greater than 5 items should allow for text substring searching just like the inventory tab does for containers. * Example 1: In the Cargo Sorter control pan... 24/08/0017 17:43


3
Votes
Considered
Minimum Display Distance Setting
We can currently use the sliders on the Info tab to set the maximum distance at which various things are displayed (GPS markers, antenna, beacons etc). I propose a second setting on the slider to set... 14/09/0017 23:16


0
Votes
Considered
Non-physical connectors / cable based connectors
Connector type for vehicles to connect to each other without actually getting attached physically. A connection that can be done by cables only allows to share antena information and energy but not m... 12/10/0017 20:16


0
Votes
Considered
add option for player damage in creative
Please add an option to add player damage in creative. Including weapon damage, thruster damage, fall damage, and perhaps lack of oxygen damage (putting helmet off in none oxygen area) and all the ot... 06/12/0017 10:48


3
Votes
Considered
Mission system
One of the biggest problems with Space Engineers in my opinion is a lack of objectives. There may be some implied objectives in the game like surviving and killing pirates, and the player may be able... 06/04/0018 02:57


85
Votes
Considered
Less Asteroids and Radar = Gameplay!
IMO the number of asteroids in the system is far far too much, and far far too easy to find. I say pull back on the asteroid count significantly, and add a radar block to find them. Allow the radar... 04/08/0017 18:50


0
Votes
Considered
Project block: grid alignment
Lining up a projection onto an existing grid requires pulling at least 12 dedicated commands from the projector into your hotbar so that you can move the target projection around while actually seeing... 24/08/0017 19:06


26
Votes
Considered
can we please have an expansion for passenger ways?
the passage way block is one of the only blocks that have stayed the same through the entire game. They are certainly useful but we are lacking something. back in the day everyone was Elated at th... 14/09/0017 23:19


3
Votes
Considered
Altitude indicator also indicates distance to nearest large grid below ship on planet for instrument landing
Small quality of life improvement - Have either the altitude indicator check for a large grid below the ship between it and the planet - and indicate on a second altitude indicator the distance to th... 05/08/0017 13:40


4
Votes
Considered
Closable window blocks
Currently window block are mostly used as stairs and "vents". It would be nice, if players could control how open it's grid is. So player will be able to use window block as a controllable vision bloc... 14/09/0017 23:23