Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
0
Votes
Considered
Drone build mode
Let drones have a build mode and be able to build stuff of their own. This would off course require an conveyor input to the remote control block 28/11/0017 18:52


0
Votes
Considered
Hydrogen Photobioreactors (Hydrogen from Algae)
Currently the only way to get Hydrogen is from Ice. The ice gets melted in the Oxygen Generator and the Oxygen & Hydrogen are reduced down from the resulting water. Oxygen can also be produced by O... 28/11/0017 18:54


0
Votes
Considered
"Move-to" hotbar function for rotors & pistons
Allow hotbar commands to rotate rotors & extend / retract pistons to player-preset positions. Selectable increments would be set by the player in the control panel settings for the rotor / piston &... 28/11/0017 23:03


5
Votes
Considered
Light sensor block
A new block, or adding a feature to the existing Sensor block, that allows it to detect directed light. Ie., sunlight and/or artificial light. It should trigger an Action when light hits it, as wel... 30/11/0017 00:24


3
Votes
Considered
Sabiroids Ideas
I wrote this on the keen forums but thought I would put it here in the hopes that something may come of it. -- I would like to see the creatures have different personality types, different behav... 30/11/0017 12:17


33
Votes
Considered
Slim Block ingame scripting API
Please expose the SlimBlocks(armour blocks, interior blocks etc.) to the GridTerminalSystem. This would give scripters a lot of new possibilities in the form of automatic welding drones, automatic tog... 30/11/0017 21:14


0
Votes
Considered
Drop/pick action for use when operating block's ghost (building)
And limit to move away distance after which the ghosted object dissapears (equal to max zooming placement out value). 01/12/0017 09:01


2
Votes
Considered
Grids dimensions to info panel
Dimensions in blocks in each of 3 axes at info tab of grids' terminal. (According to presence of currently added info do not think its o.p. or something, but would be pretty much useful) 01/12/0017 11:50


4
Votes
Considered
Tree instead of list in control panel and improvement of inventory tabs of terminal (GUI enhancement)
1. Control panel tab: Changing Terminals list (leftmost) to “tree” which contain all connected grids as headers, block groups as subheaders and blocks’ terminals ’ names as content for selecti... 01/12/0017 12:36


1
Votes
Considered
Ship inventory UI, ejector block assigning
Main: So player access his cargo containers to dump the ore he had mined. And the player has a bunch of stone he want to get rid of. Usually he would throw it on the ground, or set up an Ejector with... 01/12/0017 23:25