General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Customizable Block Power Draw
I recommend adding in the ability for each component block to have a customizable power draw, both for idle power draw, and active/operational power draw. Factories and refineries, and thrusters alrea...
The merge block is not a good tool to use for docking. The very fact that it merges and splits grids (which is exactly what they're supposed to do) makes it a pain to use in conjunction with scripting...
Cluttered Armor Selection
While I can see the aesthetic uses of the half blocks and it's greatly appreciated, I don't believe wedging them into the armor block selection was a grand idea. 4 blocks is already irritating to go t...
Grabbing and rewelding loose blocks.
Allow players to grab onto certain blocks and use our jetpacks to maneuver the block into a place where we can weld and reattach the block. and also allow us to do this with ships that have a welder...
Bar for ship cargo volume
In old HUD there was bar that indicated ship volume as total from Drills, Welders, Grinders and cargo blocks.
Now there is total ship mass, and there is no information when my Drill or Grinder ship i...
More Small, Medium & Large Functional Blocks
I love that we have small medium and large cargo containers and thrusters, I would like to see the same concept applied to other blocks within the game, balanced according to size, largest blocks shou...
Expose power usage informations to In-game API
Most of the blocks in game are draining power, but many of them are not displaying how much even in .DetailedInfo.
Maybe create new interface (e.g. IMyPowerConsumer) with properties like CurrentPower...
add buffs to skins so that they have a purpose other then to look cool
1. Rarer skin drops have buffs like e.g. the lava suit has higher carrier capacity and stuff like that.
Checkboxes in Inventory menu
It would be awesome if you add option in Terminal under "Inventory menu" to select what inventories do you want to see at that moment. For instance, a player can choose via checkboxes (or some other w...