General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
I think that when digging into the ground of a planet like deep down oxygen should get lower and lower until there is none cause oxygen ant go all the way down to the core and even if you have a airti...
Assign Controllable Functions to a Control Station
It would be great if you could assign certain blocks to a Control Station the same way you can assign a camera to a Remote Control Block.
For example, jump into a Control Station that is assigned...
It would be cool if sabroids had colonies underground that you could raid. In the nest, sabroids have a SUPER high spawn rate and it will be super challenging to get to the queen. Once you get to the...
Command And Flight Seat LCDs
Could we please have the blank blue screen on the flight and command stations be changed into a useful LCD?
Having nothing there is rather annoying, and the color is rather harsh on the eyes when in...
Hello, my Idea is to give the production blocks (refinery, assembler & blast furnance) a "smart" option so assemblers automaticall produce components that are pulled from other blocks e.g. if your roc...
Actual cockpit hud
I am annoyed that the nice large control station has a blank blue screen and forces you to use 3rd person mode. What if all the cockpits had a speedometer, a bar showing how much cargo space used, amm...
Fix highlights to be less obnoxious.
So if you've played SE, you've likely seen the highlights that are yellow, bright, obnoxious, and generally also pulse over and over while you look at them.
I've found this really annoying and cha...
Rotors are worst points of the ships. To destroy ships with rotatable engine bays you need to cut one block.
Also mechs are pointless you can destroy battle suit with few shots from player's gun.
Heavy block are good. They are protective and heavier than regular armor but they are expensive. And making planetary bases needs a lot of them for protection beacuse you cant move base.